Make the connection between trueSpace5 (and later versions, tested to 6.6) and the awesome VirtuaLight renderer, and unleash the power of true global illumination! Features such as photon-mapping, irradiance, sunlight simulation, caustics, and distributed ray-tracing can be rendered from your trueSpace scenes - both stills and animations - with just a few clicks!
The renderer that trueSpace uses, Lightworks, is - in my opinion - a very good general purpose renderer. However, because of its general purpose nature, it doesn't support many of the exciting features of more exclusive renderers, such as caustics (the effect of light being reflected and refracted around the scene) or irradiance (which could be described as a form of radiosity), and it does have a few weak points - glass, for example, is hard to render well in Lightworks, with the shadows being particularly problematic. Rendering in trueSpace also means just that - you have to have trueSpace open with your scene loaded, taking up more memory - virtuaout allows you to export your scene, close down trueSpace, and batch render without all that extra memory being used. Of course, it can be convenient to render within the trueSpace environment, so virtuaout allows that too.
virtuaout was designed so that you can load up your scenes, check a couple of boxes, and get a great VirtuaLight render. Of course, for best results you're going to have to experiment with different settings and such, but you should still be able to get a reasonable render right away. vo is comprised of a .tsx plugin and a .tss custom trueSpace shader. The plugin does the exporting work, and the shader allows you to apply VirtuaLight material settings directly in trueSpace - it even renders material previews to the regular tS panel!
You don't have to use the custom shader however. The plugin will convert your old trueSpace/Lightworks material settings to as close as it can get in VirtuaLight.
For other notes on the conversion process, click here for a page from the documentation.